I am a 3D Artist and creative with a background in Fine Art, working in photography and film. I have specialised in set dressing and environment art and have experience creating AAA quality assets with a strong understanding of PBR texturing and prop creation.
As a 3D Artist Level 1, I have worked on 3 unreleased projects creating AAA Quality assets as well as doing set dressing and environment art, working closely with design and preproduction to create numerous realistic props and vehicles to use in Unreal Engine 5.
As a junior arist I worked on Sniper Elite 5’s DLC maps working on Krakens Awakes, Rhine Crossing, Dam and Abandoned Quarry where I was responsible for set dressing and environment art as well as working on the vista - working closley with design and pre production to craft AAA quality playable evironments, which were reviewed positivly on release with Kraken Awakes being one of the highest reviewed maps in the franchise.
Preparing and delivering module content for BA first and second-year students, focusing on Environment Art and 3D Modelling, giving students feedback via the forums, helping students during lectures, and co-running drop-in support sessions every Thursday.