In my free time, I attempted to recreate the iconic hallway scene from The Shining in Unreal Engine 5.
This was a personal project focused on capturing the mood, lighting, and composition of the original film.
I collaborated with my good friend Tom Turner, who worked on lighting, composition and post-production to help push the atmosphere and authenticity.
https://www.artstation.com/tomturner1752
*Some small set dressing props are taken from external sources, as well as the tricycle, which was optimised for realtime.