I had the opportunity to work on the multiplayer map 'Abandoned Quarry' as a part of the Flix Interactive team in collaboration with Rebellion. My responsibilities included working on the abandoned building, hillside areas and loading dock. With a focus on terrain sculpting, set dressing, and polishing as well as contributing to bug fixing.
I joined the team during the planning, research and block-out phase, collaborating with the design team. In addition to working on the vista, which includes all areas outside of the playspace. such as the river, cliff faces and mountains. Developing the level from start to finish was an amazing opportunity and working with such a great team to create this unique and enjoyable multiplayer map.
Charlie Horn - Art Lead
https://www.artstation.com/charhorn
Bhavik Heetandra - Artist
https://www.artstation.com/bhavikheetandra
Hannah Dickson - Artist
https://www.artstation.com/hdickson
Josh Clancy -Artist
https://www.artstation.com/joshua_clancy
Ray Vanderhaegen - Artist
https://www.artstation.com/rookieray
Lloyd Everson – Lead Designer
Steven Lewis - Designer https://stevenlawlewis.github.io/Portfolio/
Andy Simkin – Production
Sema Ermis - Production
James Morgan - QA